SteamBirds

Danc gave those who read LostGarden a heads up that Spry Fox was releasing SteamBirds (No longer available) for the Android platform. I have been watching Spry Fox since Dan mentioned it on Lost Garden. Due to being plain busy (no pun intended) I never got a chance to try SteamBirds on the web. Now it is on my phone I get a chance to play it while on the bus! ...

November 19, 2010 · 2 min

Back to the Urban Battlefield

No, I haven’t taken up free running I have just been playing a little more Call of Duty 4 over the past week, I was encouraged to look back at it by a friend some time ago. Only just got round to trying it again. Since I last played there has been another patch, that includes new maps (I thought there were four maps, however I have only played three. ...

September 15, 2008 · 2 min

Steam

The day I purchased AudioSurf was the first day that I even saw Steam, sure I had heard lots of people talk about it, many people praising its loveliness and many more complaining that it was evil. I had never had the need to install it, I owned Half Life (never finished it) and had played a bit of Counter Strike 1.6 in my time, but I had never felt the need to take it any further and buy Half Life 2. ...

September 11, 2008 · 2 min

Audiosurf

One of the many RSS feeds I subscribe to is Rock, Paper, Shotgun. Over the weekend Alec Meer posted an article about a game called AudioSurf. Essentially you feed in an audio track in one of several popular formats, AudioSurf then analyzes the music and generates a racetrack. On this racetrack ride several coloured blocks. These blocks can be collected in a grid, in much the same way as Connect 4. Once you have collected three or more of these blocks of the same colour in a connecting pattern you will score points based upon the number of blocks and the colour. ...

September 5, 2008 · 1 min

Credit where credit is due Mythic!

Apparently this was released sometime last week however I had missed it completely, Mythic and its Electronic Arts overlords have decided that they will not be crediting former staff members in Warhammer Online. I really don’t understand it, Ryan Shwayder put it across better than I can. Everyone who contributes to a project puts something in, even if their product is not explicitly included in the final complete product they are part of the process. Not including someone’s name in the credits of anything be it a game, a film or a TV show is a giant slap in the face. As a programmer I would be gutted to think that I had been excluded from the credits having put years of work into and then moved on to better things a few months before launch. ...

August 26, 2008 · 1 min

Call of Duty 4: Modern Warfare

Bought the game last week, finished the single player campaign a couple of days ago. It plays more like being in a film than a game, which for me is great, as a cinematic experience it is superb, the game play is better than any other game I have played before (which doesn’t say much really - have been out of touch of the FPS market over the past few years). ...

January 3, 2008 · 1 min